The Central American Video Game Catalog brings together, for the first time in a single publication, the independent studios building the videogame industry in the region.
From the highlands of Guatemala to the Panama Canal, twenty-nine teams across six countries are developing original IP, working with international publishers, and offering co-development, porting, and art services.
This catalog is a tool for publishers, investors, and partners interested in connecting with a young, creative ecosystem that is ready to scale.
Four reasons this region is on the radar of international publishers and investors.
From pixel art platformers inspired by the Honduran scarlet macaw to the Mayan ball game reimagined, studios tell stories that can only be told from here.
Teams working in Unity, Unreal, Godot, and GameMaker; with proven experience in porting, co-development, and shipping on Steam, Switch and mobile.
Most studios are actively seeking publishers, investment, or partners to scale projects that already have playable prototypes or shipped titles.
Central America offers competitive development costs versus North America and Europe, in a convenient time zone (CST/EST) and with cultural proximity to English-speaking markets.